Additionally, drawing artwork with crayons is a lot more challenging than I had anticipated. Granted, it has been almost two decades since I did any sort of drawing with Crayolas, but I figured it would be an easy art style since hey, kids use them all the time. I could not have been more wrong. The crayons need to be sharpened after every single picture. The sharpening process sucks. If you grip the crayons too tight they break. I did not realize how fragile these things were! Finally, the colors do not mix well on paper, and often time the color looks completely different on paper then it does on the actual crayon.
Anyway, despite these complaints, progress on Ninja Level Up is actually starting to come along quite nicely. I hope to have all graphics done by the end of this week, and the coding done by the end of next week, for a late October/early November release. Ninja Level Up is going to be a bit more story driven than my previous two RPG games, so whether or not that is a pro or con will be based on the individual player's tastes.
Look for Ninja Level Up in the coming weeks for Android, iOS, Windows, Windows Phone, Kindle, and on the web in HTML5!